The Magnus Protocol Reviews: “Pipelines”
Let me be clear. I hated three big things about “Pipelines.”
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By Brandon Scott on Sep 1st, 2025
Let me be clear. I hated three big things about “Pipelines.”
By Brandon Scott on Aug 29th, 2025
Bombing your first comedy set already sucks, but now things are about to get way more complicated for our protagonist.
By Brandon Scott on Aug 27th, 2025
Maybe this is just because I’ve listened to a lot of Magnus, and am going off patterns, but the series does have a habit of outright stating something after it was possible to mostly have figured it out. And that’s what “Temporary Positions” feels like. It’s a clarifying episode for anyone who’s not been following this storyline as closely as someone like me.
By Brandon Scott on Aug 25th, 2025
“Repetitive Strain” is mostly only brought down from excellence by the statement not having enough time. I love that the episode keeps matters mostly focused on one plotline, while also progressing it, but I was intrigued and increasingly horrified—and then the story stopped.
By Brandon Scott on Aug 22nd, 2025
Performing can be very challenging, especially for people new to it. And plenty of people have horror stories about times it has gone wrong.
By Brandon Scott on Aug 20th, 2025
“Slipping” takes the format of Protocol and pushes it to the absolute extreme. There’s implying a horror story through the medium of whatever technology or multimedia thing we’re exploring that episode, and then there’s burying it so deep in that framework that it feels like a twist when the shift happens.
By Brandon Scott on Aug 18th, 2025
Tezzeret’s abilities are mostly just handy, yes, but you need to remember that it’s also a three-mana planeswalker that can go in any deck that cares about artifacts. And Edge of Eternities cards often care about artifacts.
By Brandon Scott on Aug 15th, 2025
Can something created to inflict horror change?
In the first part of this new short story, the answer is yes.
But there are challenges to shifting careers, and the spark that kicks it off can be quite intense.
By Brandon Scott on Aug 13th, 2025
Loading Zone is one of my favorite Warp cards. Pay one mana, then go off stationing Spacecrafts, making your lands better, or just make a big monster. If you have extra mana later—and haven’t won the game yet—then you can further press your advantage.
By Brandon Scott on Aug 11th, 2025
It takes a decent amount of setup for really powerful turns, but I read Bioengineered Future as “each creature you control enters with a +1/+1 counter” (or however the language has to be for the rules to work). And that’s pretty dang potent for three mana.
By Brandon Scott on Aug 8th, 2025
Five humans went up into space for a secret mission. The mission has failed. Now, the only thing to do is send out messages and hope someone hears them.
By Brandon Scott on Aug 6th, 2025
“Transferal” picks back up a plotline that I had—admittedly—forgotten about. It hadn’t really been referenced since season one, and, thinking on it now, had seemed mostly handled. It’s possible there was a throwaway line where Celia was still dealing with being pulled back to the Archives universe—but I can’t recall it. Certainly, the narrative didn’t make a big enough deal to reinforce it.