Magic: The Gathering

Innistrad: Crimson Vow: 5 First Impressions (Part 1 of 2)

Crimson VowCrimson Vow

Magic sets keep coming—a little too fast, if you ask me—but we’ve got a Crimson Vow to explore. So, after my usual grinding of the Bof1 standard ladder to get a feel for the set in a competitive format, here are my thoughts.

Impression #1: Alrund Epiphany Still Slaps

I mean, of course it does. The ability to chain extra turns is so powerful decks are still basing entire strategies around it. The newest versions of these lists’ leans harder on creatures, one of which is another entry in this article, but that changes little. Mirror matches are interesting because of how furious disruption can be before a lock happens, but, for the average deck, it’s almost not worth playing things out once it starts. Just concede and move on with your life. The best tech I’ve seen to slow this strategy down is one of the other most popular decks in Crimson Vow standard…

Impression 2: Mono-White Keeps Working

I’m always impressed by the newest versions of mono-white aggro. Far from the dull mono-red plans of before, this deck has layers. It’s essentially a way, way dulled-down version of DT. The main cards I think sell this deck as viable are Thalia, Guardian of Thraben, and Reidane, God of the Worthy. They both do one important thing: slow down when the opponent can cast a board wipe or take another turn. A properly timed The Meathook Massacre will ruin most aggro decks, so preventing that from happening too soon is so important. I’m even a fan of Paladin Class for a similar reason—stopping them from using removal on your turn is really relevant—and it can make creature attacks more devastating when you go for the kill. If you want to play aggro, this is the best option, though there are a few others…

(Come back on Monday for my continuing thoughts on Innistrad: Crimson Vow!)


Possibly Related Posts:

Comments

Brandon Scott

Share
Published by
Brandon Scott

Recent Posts

Something Very Bad Is Going to Happen Is Not Lying

Let it be known that any and all praise I have for Something Very Bad… Read More

6 days ago

Star Wars: Maul – Shadow Lord Is Good Star Wars

Star Wars: Maul – Shadow Lord is so good it’s actually a little difficult to… Read More

2 weeks ago

It Came From The Archives! “Wolf King Is One Of The Worst Fantasy Cartoons”

I’ll admit—though it’s not exactly a secret—that I sometimes like doing negative reviews. I don’t… Read More

3 weeks ago

Top 10 Best Secrets of Strixhaven Cards

Thank God for Secrets of Strixhaven. Standard needed a shakeup, and I needed an Izzet… Read More

4 weeks ago

Mike & Nick & Nick & Alice: Snark And Violence

Mike & Nick & Nick & Alice is an odd movie. Full of so many… Read More

1 month ago

Wicked: For Good Is Bad

Not to use the most obvious joke ever twice, but Wicked: For Good is bad.… Read More

1 month ago