Arkham City
If like me, you find great entertainment from all the adventures Batman and his band of allies embark on, whether that’s enjoying the comic books, films or TV series. You would be foolish enough, for Simpsons Nelson, to go “HA HA” if you haven’t already played Arkham City. The action packed, award winning sequel to “Rocksteady’s” equally successful first, Arkham Asylum.
Where the first was mainly based in the asylum, (feeling ironically claustrophobic) this one has a lot more freedom to play around with, more gadgets, combos and interactions with some of people’s most favorite heroes.
It’s certainly delivered in terms of outdoing the first, mainly due to the truthfulness and history of the comic book hero. Authenticity was difficult to find where Batman games were concerned, but this is not true of “City.” Reportedly the creator(s) are big fans of Batman, which is clear to see, as the game has been depicted very well, there’s no doubt it’s how Bob Kane would of imagined it (I’m picturing a solid nod of approval from him.)
There are a lot more bad guys around each corner, so you can just fight with them if you happen to get bored from solving puzzles. There’s a larger world, lots of puzzles and plenty of familiar faces you’ll having fun trying to name, the amount of tasks you can do is massive, leaving little room for boredom.
If you ever wanted or dreamed you could be a hero (I know I have, who hasn’t, it literally would be cool) saving people from falling buildings, or a cat, then this is probably the closest you’ll get, to that reality. The character has a walk about him, as you use the grapple or if you kick bad guy’s asses, special sound and visual effects have a habit of throwing you into that world and therefore the character you’re playing.
To sum up it’s all round fantastic fun that’s at least worth a rent if you don’t want to picture Nelson mocking you in your head!
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