Historic Mardu Pyromancer Deck Tech (Part 2)
So, last week, we laid out the card choices; now, let’s talk about the average game with Mardu Pyromancer. Here’s what you’re trying to do.
By Brandon Scott on Aug 29th, 2022
So, last week, we laid out the card choices; now, let’s talk about the average game with Mardu Pyromancer. Here’s what you’re trying to do.
By Brandon Scott on Aug 22nd, 2022
It’s been a long time since I’ve done a deck tech for a non-Phoenix build, but this was too sweet not to share. I made the deck on a whim, tried it out in Historic Bof1, and then busted heads. And now you can, too.
By Brandon Scott on Sep 22nd, 2021
Introducing the Mystical Archive cards to Historic has led to a lot of new decks, new strategies, and even some revivals of old options like Arclight Phoenix. I think no one would argue against them being a cool idea.
By Brandon Scott on May 24th, 2021
Introducing the Mystical Archive cards to Historic has led to a lot of new decks, new strategies, and even some revivals of old options like Arclight Phoenix. I think no one would argue against them being a cool idea.
By Brandon Scott on Sep 11th, 2020
I’ve been playing a lot of Historic lately. The card pool is so deep and there are so many brutal decks running around that it feels like Modern, and I am all for that. As a Spike, I like to play strong cards with strong interactions. Which is why I’m playing control. But what version…
By Brandon Scott on Nov 25th, 2019
After a rocky start, we finally have Historic mode getting some real support. And, well, it’s an odd format. Chaotic, unformed, interesting—and yet predictable. People are certainly experimenting with the new cards that they added in, and doing some curious work with them, but you also see a lot of classic decks from old standards…